4,444 ACCESS ARTIFACTS4 PHASES OF 1,1114 MASTER SIGNATURES MINT OPEN

01 / THE DISCOVERY

Nobody knows
who built the Machine.

A forgotten terminal. No power source. No sender. Just a signal from somewhere beyond our world.

The Machine brings back things lost to time: rare cards, impossible artifacts, sealed packs from worlds nobody remembers.

Then 4,444 access cards surfaced in four expeditions of 1,111. Each holds a different Archivist, companion and connection to the Machine. Yours stays hidden until the reveal.

Mint a card. Discover your identity.
Keep your connection.

01 / MINT02 / RANDOM REVEAL03 / FUTURE DRAWS
RECEIVING / WEAK SIGNAL
IDENTITY ENCRYPTED
ONE HIDDEN IMAGE. 4,444 POSSIBLE IDENTITIES.

02 / FIND YOUR OPERATOR

Your operator.
Your connection.

Retro terminals. Original companions.
Five tiers. Five colors. Two variants.
ILLUSTRATED STUDY 03 · NOT FINAL NFT ART

Five colors, male and female variants, and 4,420 unique operator names. Twenty lost specialists and four one-of-one Elites complete the collection.

MALE VARIANTS / BLANK NAMEPLATES

Select a card to inspect it. Blank nameplates are reserved for unique identities; these are artwork templates, not the finished 4,420-card collection.

4,444 cards. 5,692 initial weight.

Initial reveal distribution. Four chapters of 1,111, each with the same starting rarity mix. Future upgrades are being explored.

1×Signal3,000 cards
2×Resonance400 cards
2.5×Gateway160 cards
3×Rift60 cards
4×Lost Twenty20 cards
8×Elite Four4 cards

Initial full-collection weight before redemptions: 3,000 + 1,200 + 800 + 400 + 180 + 80 + 32 = 5,692. An 8× card has eight times the weight of a 1× card in the same draw; actual odds depend on the cards entered.

03 / RECOVERED TRANSMISSIONS

They went through.
Something came back.

The Lost Twenty / 4×
Four chapters. Twenty original signatures.
Each carrying something impossible.

They were the first expedition to cross the Machine. Twenty operators disappeared into four lost worlds. Now their access cards are transmitting again. Did they find its source—or did something send them back?

THE LAST SUN / FIVE RECOVERED SIGNATURES

Twenty distinct characters, each a unique 4× identity in the random reveal. Four expeditions, five operators each. The Elite Four are separate 8× identities.

04 / THE ORIGINAL SIGNATURES

Meet the
Elite Four.

Four master operators. Four original identities.
Each an individually illustrated 1/1.
Never a replacement after redemption.

FOUR ORIGINALS / SWIPE TO EXPLORE →

MASTER SIGNATURE / I

Ember

Keeper of Lost Suns

An impulsive mechanic. Copper workwear, a portable terminal and a furnace companion.

1 OF 1 · PROPOSED 8×

MASTER SIGNATURE / II

Tide

Keeper of Drowned Worlds

A calm navigator. Waterproof field gear, a sonar terminal and a buoyant companion.

1 OF 1 · PROPOSED 8×

MASTER SIGNATURE / III

Verdant

Keeper of Forgotten Civilizations

An eccentric archivist. Patched green clothing, overgrown technology and a seed companion.

1 OF 1 · PROPOSED 8×

MASTER SIGNATURE / IV

Eclipse

Keeper of Vanished Time

A composed night operator. A clock-screen terminal and a mischievous shadow companion.

1 OF 1 · PROPOSED 8×
8× draw weight + a proposed one-time $5,000 Mythic Pack

Keep the Elite for future funded draws, or redeem it once for a $5,000 Mythic Pack. Redemption burns the NFT and ends its future entries; no replacement Elite is issued. Winning a normal draw leaves the redemption right intact.

Redemption is not open. Pack backing and final terms must be established before release. $5,000 is the pack entitlement, not the value of the card inside.

05 / THE FIRST GUARDIAN

Four chapters.
Become an Archivist.

The Machine tests every would-be Archivist. Win The First Guardian as Ember to join the Chapter I mint allowlist. The leaderboard is for fun; rank does not affect mint eligibility or priority. Four chapters, four Elite themes. Chapter I contains 1,111 Ember-themed Archivists.

PHASE 01PLAY & JOIN THE ALLOWLIST

The Last Sun

Play as Ember. Read the guardian’s intent and choose your cards.

Archivists
1,111
Lost Twenty
5 unique 4× cards
Elite Four
Ember · 1/1 · 8×
Explore Chapter I ↗
PHASE 02FUTURE CHAPTER

The Drowned Library

A second chapter from a world beneath the surface.

Archivists
1,111
Lost Twenty
5 unique 4× cards
Elite Four
Tide · 1/1 · 8×
Chapter to come
PHASE 03FUTURE CHAPTER

The Overgrown Signal

A third chapter from a civilization reclaimed by nature.

Archivists
1,111
Lost Twenty
5 unique 4× cards
Elite Four
Verdant · 1/1 · 8×
Chapter to come
PHASE 04FUTURE CHAPTER

The Missing Hour

A final chapter from a place outside remembered time.

Archivists
1,111
Lost Twenty
5 unique 4× cards
Elite Four
Eclipse · 1/1 · 8×
Chapter to come
Inside every phase: 1,111 cards · 1,423 initial weight

750 Signal (1×) · 200 Link (1.5×) · 100 Resonance (2×) · 40 Gateway (2.5×) · 15 Rift (3×) · 5 Lost Twenty (4×) · 1 Elite (8×).

All four phase allocations are fixed in the proposal. Final random-assignment and reveal rules will be published before minting opens.

Sign in with your wallet and win to join the Chapter I allowlist. The leaderboard is for fun, not an eligibility threshold. Minting opens later: first-come, first-served among allowlisted wallets, with no reserved supply.

Play & join the allowlist ↗

06 / MINT & REVEAL

One artifact.
Two ways in.

Chapter I: beat the guardian and verify your wallet.
Choose your mint route. Reveal a random identity on Ink.

01 / ETH ROUTE

0.02 ETH

Pay 0.02 ETH on Ink to mint an unrevealed card.

02 / $QCARD ROUTE

0.02 ETH in $QCARD

Pay 0.02 ETH worth of $QCARD on Robinhood to QCARD Treasury, then mint on Ink after payment verification. Collected $QCARD is sent to the dead address in batches.

Chapter I: 1,111 Ember-themed cards. Future chapters may be priced from 0.02 to 0.04 ETH, with a maximum collection supply of 4,444 NFTs. Minting is first-come, first-served among allowlisted wallets; access does not reserve a card. Future $QCARD-payment pricing will be announced per chapter.

Estimate your $QCARD burn ↓

CHAPTER I / MINT OPEN

Collection ceiling
4,444 · four phases
Each phase
1,111 Archivists
Per wallet · proposed
3 total across all phases
NFT network
Ink
$QCARD payment network
Robinhood
Entry
Phase wallet allowlist required
Phase 1 mint / reveal
To be announced
Play & mint

Proposed limit: 3 mints per wallet across the entire collection, shared by all four phases and both payment routes. A new phase does not reset your allowance. Both routes receive a random card from the same collection. Your initial identity and tier are revealed on the NFT. Future upgrades may open additional draw pools; their mechanics and benefits are not final. Minting is live. Cards remain hidden until the chapter reveal. Network fees are additional. No wallet connection is required to explore.

How much $QCARD is 0.02 ETH?LIVE REFERENCE + SCENARIO CALCULATOR
ROBINHOOD / $QCARD–ETH

Loading market feed. Calculator starts with illustrative inputs.

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ILLUSTRATIVE SCENARIO

Enter the total value of all $QCARD tokens — not the price of one token or your mint cost.

Market-cap scenarios use the original 1 billion $QCARD supply. Dead-address transfers do not change the reported total supply. Change the market cap to compare possible mint costs.

ESTIMATED BURN / ONE NFT—QCARD

0.02 ETH per NFT

$QCARD reference price
—
Your selected NFTs · total burn
—
Original supply sent to dead address
—
ETH treasury receipts from burns
0 ETH

Estimates use a constant price for the selected quantity; they do not simulate buying pressure, changing supply or future prices. Fees and slippage are excluded. Market data is indicative, may lag trading, and is not an executable mint quote or the contract’s pricing oracle. Market source: DEX Screener ↗

How do the four allowlists and mint limit work?

Each chapter releases 1,111 Archivists. Chapter I requires signing in with your wallet and winning a verified game of The First Guardian. Winning gets your wallet onto the mint allowlist; leaderboard rank is only for fun. Minting is first-come, first-served among allowlisted wallets, with no reserved supply. The qualification record stays off-chain. Rules for subsequent chapters will be announced separately. Mint contracts must verify the wallet’s allowance and enforce a maximum of 3 mints across the entire collection, regardless of phase or payment route. Play now to earn allowlist access. Mint opening will be announced separately.

Will there be upgrades?

Upgrades are being explored. They might unlock access to more valuable card draw pools. Requirements, pricing, benefits and transfer rules are not final; an upgrade or a prize is not guaranteed.

How does the random reveal work?

Every mint starts with the same hidden artwork. A random identity reveals your character, name and initial draw weight. There is no extra step or payment to use your revealed card for eligible future NFT draws. The fair-assignment method and reveal date will be published before mint.

How does the $QCARD payment work?

Pay 0.02 ETH worth of $QCARD to QCARD Treasury on Robinhood, then mint on Ink once the payment is verified. Quotes last two minutes, with easy refresh before payment. The team later transfers collected $QCARD to the dead address in batches. Your purchase history does not affect the price. The exact amount, quote expiry and fees will be shown before signing. No bridged $QCARD token is needed.

What happens to existing holder draws and mint proceeds?

$QCARD holder draws remain separate, with their own published eligibility. Proposed ETH allocation: 65% Quotrons Treasury, 10% Builders, 10% $QCARD buyback & burn, 5% development and 10% Elite Four reserve. $QCARD payments raise no ETH and are collected for later batch burns. The four pack entitlements need $20,000 of backing before redemption is promised; treasury revenue is variable.

Game qualification is open. Mint contracts and reveal are still in development. This page cannot take payment or burn tokens. Future draws depend on available funded prizes.

Card concept

Illustrated concept · no mint or transaction